We’re rooted firmly in a world where most of us are panting, corpulent adults, in desperate need of a radical lifestyle change. Kids (not surprisingly) have joined the clan too. Studies have shown that video games can spice things up for those who detest the idea of working out, by adding a little fun to the fitness mix. So, can modern video games be a form of exercise?
Noun: The act of playing a video game that requires physical exertion to perform, much like conventional exercising.
In the 1980s, no one ever considered physical activity as a crucial ingredient in the recipe of life. Video games were anything but active in nature. Kids would park themselves on the couch, before engaging their already fried brains with mindless gaming. When fitness related games released in the ’80s, they didn’t do so well.
The first of its kind was Konami’s Dance Dance Revolution, a game that took dancing to a whole new level. The makers of PlayStation stepped in and took over, turning the beloved arcade game into an accessible video game, that you could play within the confines of your home. No more embarrassing dance moves in public, that’s for sure!
Because the transition from arcade to PlayStation did pretty well (with sales skyrocketing to over 3 million copies sold), other companies’ interests were piqued, thus, following in close pursuit. Nintendo released Wii Fit a couple of years after EyeToy (by PlayStation) hit the shelves in 2003. It subsequently conceived what is called today as exergaming, a portmanteau of the words ‘exercise’ and ‘gaming’. Many have voiced the question whether video games can be a form of exercise. We say, why not?
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